Infinite Recharge At Home
The competition for this year is known as Infinite Recharge at Home. This year's game was slit up into 3 separate competitions that could all be completed virtually. The challenges were called Infinite Recharge at Home, the Game Design Challenge, and FIRST innovation Challenge presented by QUALCOMM. All challenges did not require teams to meet in person or have access to their robots. All judging for the competitions and submitted awards were held virtually.
Infinite Recharge - Breakdown
GAME DESIGN CHALLENGE
The premise of the challenge was to create a competition field which included a specified game element. The theme we chose was renewable energy.
the game element assigned to the teams was a chain. A chain is described as “a series of links or rings connected to or fitted into one another and used for various purposes (such as support, restraint,
transmission of mechanical power, or measurement).” by FIRST. The element is required for all teams,
FIRST® INNOVATION CHALLENGE PRESENTED BY QUALCOMM
"Identify a problem or opportunity and design a solution to help people (or a community of people) keep,
regain, or achieve optimum physical and/or mental health and fitness through active play or movement"
- FIRST website